Depression Quest is an interactive fiction game where you play as someone living with depression. You are given a series of everyday life events and have to attempt to manage your illness, relationships, job, and possible treatment. This game aims to show other sufferers of depression that they are not alone in their feelings, and to illustrate to people who may not understand the illness the depths of what it can do to people.
- Over 40k words of interactive fiction.
Playthroughs are short enough to be done in one day, but long enough for the game to have gotten it's point across.
- About 150 unique encounters.
Based on your depression levels, different choices open and close off to you.
- Content generated based on your decisions.
The choices you make have a real effect on how your playthrough turns out.
- Five endings.
See how your choices affected the game's world, and how well you've dealt with your depression.
- Audio and visuals react to your depression.
Listen as the music gets glitchier and see how much stronger the static gets. Watch the color get sucked out of how you see the world.
- Aid a charity.
Contribute to the developer's hard work and support depression sufferers worldwide at the same time.
“Depression Quest hinges on its deeply personal writing style. It feels as though you're reading someone's unfiltered mental diary. Depression Quest is uncomfortable in that it feels voyeuristic, but the cramped proximity is how you develop a relationship with the character. It's why, by the end, I was able to say I understood depression a bit better. It's a window."
“[Depression Quest] is 'game' as communication, comfort and tool of understanding."
Rock Paper Shotgun
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